1. Background and Objectives This poster presents results from ground motion simulations of small-to-moderate magnitude (3.5≤Mw≤5.0) earthquake events in the Canterbury, New Zealand region using the Graves and Pitarka (2010,2015) methodology. Subsequent investigation of systematic ground motion effects highlights the prediction bias in the simulations which are also benchmarked against empirical ground motion models (e.g. Bradley (2013)). In this study, 144 earthquake ruptures, modelled as point sources, are considered with 1924 quality-assured ground motions recorded across 45 strong motion stations throughout the Canterbury region, as shown in Figure 1. The majority of sources are Mw≥4.0 and have centroid depth (CD) 10km or shallower. Earthquake source descriptions were obtained from the GeoNet New Zealand earthquake catalogue. The ground motion simulations were performed within a computational domain of 140km x 120km x 46km with a finite difference grid spacing of 0.1km. The low-frequency (LF) simulations utilize the 3D Canterbury Velocity Model while the high-frequency (HF) simulations utilize a generic regional 1D velocity model. In the LF simulations, a minimum shear wave velocity of 500m/s is enforced, yielding a maximum frequency of 1.0Hz.
We present initial results from a set of three-dimensional (3D) deterministic earthquake ground motion simulations for the northern Canterbury plains, Christchurch and the Banks Peninsula region, which explicitly incorporate the effects of the surface topography. The simu-lations are done using Hercules, an octree-based finite-element parallel software for solving 3D seismic wave propagation problems in heterogeneous media under kinematic faulting. We describe the efforts undertaken to couple Hercules with the South Island Velocity Model (SIVM), which included changes to the SIVM code in order to allow for single repetitive que-ries and thus achieve a seamless finite-element meshing process within the end-to-end ap-proach adopted in Hercules. We present our selection of the region of interest, which corre-sponds to an area of about 120 km × 120 km, with the 3D model reaching a depth of 60 km. Initial simulation parameters are set for relatively high minimum shear wave velocity and a low maximum frequency, which we are progressively scaling up as computing resources permit. While the effects of topography are typically more important at higher frequencies and low seismic velocities, even at this initial stage of our efforts (with a maximum of 2 Hz and a mini-mum of 500 m/s), it is possible to observe the importance of the topography in the response of some key locations within our model. To highlight these effects we compare the results of the 3D topographic model with respect to those of a flat (squashed) 3D model. We draw rele-vant conclusions from the study of topographic effects during earthquakes for this region and describe our plans for future work.