Well-validated liquefaction constitutive models are increasingly important as non-linear time history analyses become relatively more common in industry for key projects. Previous validation efforts of PM4Sand, a plasticity model specifically for liquefaction, have generally focused on centrifuge tests; however, pore pressure transducers installed at several free-field sites during the Canterbury Earthquake Sequence (CES) in Christchurch, New Zealand provide a relatively unique dataset to validate against. This study presents effective stress site response analyses performed in the finite difference software FLAC to examine the capability of PM4Sand to capture the generation of excess pore pressures during earthquakes. The characterization of the subsurface is primarily based on extensive cone penetration tests (CPT) carried out in Christchurch. Correlations based on penetration resistances are used to estimate soil parameters, such as relative density and shear wave velocity, which affect liquefaction behaviour. The resulting free-field FLAC model is used to estimate time histories of excess pore pressure, which are compared with records during several earthquakes in the CES to assess the suitability of PM4Sand.
Geospatial liquefaction models aim to predict liquefaction using data that is free and readily-available. This data includes (i) common ground-motion intensity measures; and (ii) geospatial parameters (e.g., among many, distance to rivers, distance to coast, and Vs30 estimated from topography) which are used to infer characteristics of the subsurface without in-situ testing. Since their recent inception, such models have been used to predict geohazard impacts throughout New Zealand (e.g., in conjunction with regional ground-motion simulations). While past studies have demonstrated that geospatial liquefaction-models show great promise, the resolution and accuracy of the geospatial data underlying these models is notably poor. As an example, mapped rivers and coastlines often plot hundreds of meters from their actual locations. This stems from the fact that geospatial models aim to rapidly predict liquefaction anywhere in the world and thus utilize the lowest common denominator of available geospatial data, even though higher quality data is often available (e.g., in New Zealand). Accordingly, this study investigates whether the performance of geospatial models can be improved using higher-quality input data. This analysis is performed using (i) 15,101 liquefaction case studies compiled from the 2010-2016 Canterbury Earthquakes; and (ii) geospatial data readily available in New Zealand. In particular, we utilize alternative, higher-quality data to estimate: locations of rivers and streams; location of coastline; depth to ground water; Vs30; and PGV. Most notably, a region-specific Vs30 model improves performance (Figs. 3-4), while other data variants generally have little-to-no effect, even when the “standard” and “high-quality” values differ significantly (Fig. 2). This finding is consistent with the greater sensitivity of geospatial models to Vs30, relative to any other input (Fig. 5), and has implications for modeling in locales worldwide where high quality geospatial data is available.
On the 22nd of February, 2011 the city of Christchurch, New Zealand was crippled by a colossal earthquake. 185 people were killed, thousands injured and what remained was a city left in destruction and ruin. Thousands of Christchurch properties and buildings were left damaged beyond repair and the rich historical architecture of the Canterbury region had suffered irreparably. This research will conduct an investigation into whether the use of mixed reality can aid in liberating Christchurch’s rich architectural heritage when applied to the context of destructed buildings within Christchurch. The aim of this thesis is to formulate a narrative around the embodiment of mixed reality when subjected to the fragmentary historical architecture of Christchurch. Mixed reality will aspire to act as the defining ligature that holds the past, present and future of Christchurch’s architectural heritage intact as if it is all part of the same continuum. This thesis will focus on the design of a memorial museum within a heavily damaged historical trust registered building due to the Christchurch earthquake. It is important and relevant to conceive the idea of such a design as history is what makes everything we know. The memories of the past, the being of the now and the projection of the future is the basis and fundamental imperative in honouring the city and people of Christchurch. Using the technologies of Mixed Reality and the realm of its counter parts the memorial museum will be a definitive proposition of desire in providing a psychological and physical understanding towards a better Christchurch, for the people of Christchurch. This thesis serves to explore the renovation possibilities of the Canterbury provincial council building in its destructed state to produce a memorial museum for the Christchurch earthquake. The design seeks to mummify the building in its raw state that sets and develops the narrative through the spaces. The design intervention is kept at a required minimum and in doing so manifests a concentrated eloquence to the derelict space. The interior architecture unlocks the expression of history and time encompassed within a destructive and industrialised architectural dialogue. History is the inhabitant of the building, and using the physical and virtual worlds it can be set free. This thesis informs a design for a museum in central Christchurch that celebrates and informs the public on past, present and future heritage aspects of Christchurch city. Using mixed reality technologies the spatial layout inside will be a direct effect of the mixed reality used and the exploration of the physical and digital heritage aspects of Christchurch. The use of technology in today’s world is so prevalent that incorporating it into a memorial museum for Christchurch would not only be interesting and exploratory but also offer a sense of pushing forward and striving beyond for a newer, fresher Christchurch. The memorial museum will showcase a range of different exhibitions that formulate around the devastating Christchurch earthquake. Using mixed reality technologies these exhibitions will dictate the spaces inside dependant on their various applications of mixed reality as a technology for architecture. Research will include; what the people of Canterbury are most dear to in regards to Christchurch’s historical environment; the use of mixed reality to visualise digital heritage, and the combination of the physical and digital to serve as an architectural mediation between what was, what is and what there could be.